Enter the armory and obtain all 6 different types of weapons into the cart. Roll it outside the house and use explosives to established it to the vault door and blow it up. Enter the area and transfer the marked shelf. Continue shooting at enemies till Marshall's signal, then connect with the indicated cart.
The initial Scud Missile is a snap to pass up without C4 nonetheless There exists a rocket launcher only to the right of you when you approach the missile. Head to in which Gladney can take up home and turn all-around, you need to see it perched aside a box.
When you run out of ammo, look for offer crates and ammo drops scattered all through the mission. Also, use your melee assaults and environmental hazards to take out enemies.
Acquire an image of Grisham then go through the proper aspect of main stage curtains, pursuing the route to the stairs. As a substitute, Visit the double doors below the stairs and eavesdrop. Get down Grisham and pick up his pager. Head on the West Corridor and Keep to the appropriate aspect into the kitchen area. Follow the doors and consider McKennas eyeprint.
Appropriate right after this, you'll change to Situation. Swim forward and activate the three marked shields in any get. When you finally comprehensive this job, open up the indicated door to proceed even further.
On exiting, don't forget to reply the read more mobile phone call. If through the mission you managed to answer each individual call, you might obtain the achievement At stake.
The submarine is filled with stability cameras and patrols, so system your route meticulously. Once you've collected the intelligence and sabotaged the systems, be Completely ready for the battle. Enemies will probably be on superior notify, and you'll need to struggle your way out.
Do away with any opponent to wear his armed forces uniform, then inspect the SAM, antenna, and helicopter. You must demolish all this applying explosives. Now you should be able to make use of the map.
Move in the direction of the radar. You may persuade the guard on the right side of it and start a jamming simulation. To accomplish this, check with him, inspect the radio, pill, and keep track of, then pick error 11A of Sergeant Whitman and activate the simulation.
After accomplishing these actions, follow the marker into the Village. Enter the central making and climb on the roof. There you are going to encounter several snipers and a secure. Kill them and open up the Harmless utilizing the radio to seek out 1000 dollars.
Climb the stairs for the hall. Ahead, you will notice another staircase — go up it. Here you will find a locked home While using the technological know-how Section.
A very good approach is to make use of your distant-controlled turret to deal with your escape. Spot it inside of a strategic spot to take out enemies because they approach. Also, hold a watch out for large weaponry like RPGs and equipment guns, which can be located scattered throughout the city.
Mission seven usually takes you underwater to infiltrate an enemy submarine. Your aim is to gather intelligence and sabotage the submarine's methods just before escaping.
The final battle is extreme and unforgiving. Use all your skills and gizmos to navigate the headquarters and stay clear of detection. The headquarters is crammed with elite guards and automatic defenses, so prepare your route meticulously.
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